Biblio
Integrating Feature Maps and Competitive Layer Architectures For Motion Segmentation. Neurocomputing. 74:1372–1381.
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2011. Manual Intelligence as a Rosetta Stone for Robot Cognition. Robotics Research. 66:135–146.
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2011. Mit Kopf, Körper und Hand: Herausforderungen Humanoider Roboter. Automatisierungstechnik, special issue on "humnoid robotics". 58:630–638.
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2010. Neural competition for motion segmentation. 18th European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning (ESANN). :59–64.
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2010. Integrating Inhomogeneous Processing and Proto-object Formation in a Computational Model of Visual Attention. Human Centered Robot Systems: Cognition, Interaction, Technology. :93–102.
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2009. Trying to Grasp a Sketch of a Brain for Grasping. Creating Brain-Like Intelligence. :84–102.
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2009. Gestalt-Based Action Segmentation for Robot Task Learning. IEEE-RAS 7th International Conference on Humanoid Robots (HUMANOIDS). :347–352.
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2008. Humans and Humanoids - Perspectives on Research in Cognition and Robotics. KI - Künstliche Intelligenz. 4:33–36.
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2008. Adaptive scene dependent filters for segmentation and online learning of visual objects. Neurocomputing. 70:1235–1246.
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2007. A Dual Interaction Perspective for Robot Cognition: Grasping as a "Rosetta Stone". Perspectives of Neural-Symbolic Integration. :159–178.
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2007. Online Learning of Objects and Faces in an Integrated Biologically Motivated Architecture. International Conference on Computer Vision Systems.
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2007. Online Learning of Objects in a Biologically Motivated Visual Architecture. International Journal of Neural Systems. 17:219–230.
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2007. Platform Portable Anthropomorphic Grasping with the Bielefeld 20-DOF Shadow and 9-DOF TUM Hand. Proc. Int. Conf. on Intelligent Robots and Systems (IROS). :2951–2956.
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2007. Adaptive scene-dependent filters in online learning environments. New issues in neurocomputing. 13th European Symposium on Artificial Neural Networks 2005. :101–106.
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2006. A biologically motivated system for unconstrained online learning of visual objects. Proc. of the Int. Conf. on Artificial Neural Networks (ICANN). 2:508–517.
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2006. Dynamic Path Planning for a 7-DOF Robot Arm. Int. Conf. Intelligent Robots and Systems. :3879–3884.
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2006. Gestalt Formation in a Competitive Layered Neural Architecture. Networks: From Biology to Theory. :163–191.
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2006. Learning Lateral Interactions for Feature Binding and Sensory Segmentation from Prototypic Basis Interactions. IEEE Trans. Neural Networks. 17:843–862.
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2006. An on-line neural network-based approach to dynamic path planning and coordination of two robot arms. Proc. Int. Conf. Intelligent Robotis and Systems. :2411–2416.
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2005. Task-Oriented Quality Measures for Dextrous Grasping. Proc. Conference on Computational Intelligence in Robotics and Automation. :689–694.
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2005. Situated robot learning for multi-modal instruction and imitation of grasping. Robotics and Autonomous Systems. 47:129–141.
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2004. Architekturen situierter Kommunikatoren: Von Perzeption über Kognition zum Lernen. Informatik 2003 - Innovative Informatikanwendungen. 2:29–44.
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2003. Neural Architectures for Robotic Intelligence. Reviews in the Neurosciences. 14:121–143.
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2003. A Neural Network Model that Calculates Dynamic Distance Transform for Path Planning and Exploration in a Changing Environment. Proc. IEEE Int. Conf. on Robotics and Automation. :4209–4214.
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2003. Real Time Path Planning in Dynamic Environment: a Comparison of Three Neural Network Models. Proc. IEEE Int. Conf. Systems, Man, and Cybernetics. :3408–3413.
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2003.